Talk:A Dangerous Monster Cell (1st Form)/@comment-35813959-20190831185009

I really like this aura you put on here.

Very well detailed also.

A very interesting card concept also

ATK +25% at start of turn; Deliver the final blow for ATK +25% in the next attack

Very weak for a awakening even if it’s a SR, but I’d debate that the TEQ version is better

I’d prefer healing from the damage I deal and over gaining temporary damage from when I beat the enemy.

Specially when the art is Cell Power Up and beating Piccolo, this card really does injustice I feel for a Character who bested Piccolo who tied up with Android 17.

I’d rather give him

Recovers 5% HP and ATK & DEF +40% at start of turn; Additional ATK +10% per turn passed( Up to a max of 40% )

However it’s what I believe would do better

Otherwise great art yet lacking in the skill department

It being an Awoken SR Unit doesn’t work as an excuse either as I hate to admit it.

I can name 5 SR’s who only awaken into SSR right off the top of my head better than this unit passive wise.

Great card anyways

Art-9.4|10

Leader Skill-10|10

Super Attack-7.8|10

Passive Skill-4.7|10

Links-10|10

Overall Judgement

6.9|10