Thread:DokkanDeity/@comment-35813959-20181013190256

You wanna work on that together

Because IDK if Kolra will be able

This is the card completely minus Art and thumb

[Daily Battle]

Goku

TUR

Super TEQ

LS:Super Class Ki+1 and HP,ATK,DEF+140%

SA:Kamehameha-Rises ATK and DEF and causes Immense damage to the enemy

PS:Realm of Possibilities-Ki+1 and ATK+40% at the start of a turn;Depending in HP transforms

(Kaioken Above 70%)

(Super Saiyan below 70%)

Goku(Kaioken)

SA:Kaioken Assault-Greatly raises ATK for 2 turns and causes Immense damage to the enemy

PS:Kaioken Booster-Ki+12(ONCE only);ATK and DEF+5% per Hit taken and dealt(max 100%);Goes SSJ when HP is below 70%

Super Saiyan Goku

SA:Super Kamehameha-Rises ATK and DEF and causes Immense damage to the enemy

PS:Saiyan Savior-Ki+2 and ATK+60% and DEF+30%;Medium chance of a Additional ATK+40%;Goes SSJ2 next turn

Super Saiyan 2 Goku

SA:Meteor Blows-Causes Immense damage to the enemy;All Allies DEF+60% for 2 turns

PS:Fired-Up Super Form-Ki+2 and ATK+70% and DEF+40%;Medium chance to evade all enemy ATK’s;Goes SSJ3 next turn

Super Saiyan 3 Goku

SA:Super Dragon Twins Fist-Greatly raises ATK for 1 turn and Causes Immense damage to the enemy with a High chance to stun

PS:Further Beyond-Ki+3 and ATK,DEF+80%;High chance to perform a Critical Hit;Ascends pass The Barrier next turn

Super Saiyan God Goku

SA:God Rush-Causes Immense damage to the enemy and lowers enemies ATK

PS:Powerful Run-Ki+4 and ATK+100% and DEF+90%;Additional ATK+40% when performing a SA;Ascends Godhood next turn

Super Saiyan God SS Goku

SA:Grudgeless Strike-Massively raises ATK for 1 turn and Causes Immense damage to the enemy and Great chance to stun

PS:Tense Colors-Ki+5 and ATK,DEF+115%;When performing a SA disables enemy guard and performs a critical hit;Adds on Kaioken next turn

Super Saiyan God SS Goku(Kaioken)

SA:Kaioken x20 Kamehameha-Massively raises ATK for 1 turn and Causes Immense damage to the enemy and sacrifices 7% HP

PS:Calm meets Angrier-Ki+5 and ATK+100% and DEF+130%;Additional ATK+3% per Hit taken(Max 60%);When HP reaches 50% or below 