Talk:Supreme Super Saiyan 4 Super Saiyan 4 Vegito (Xeno)/@comment-27885372-20180726133949

Damm i like him, tho i would literally begone of joy if you'll make a Xeno Vegeta SSJ4 :D

(Assumptions : Great chance is 70%, Greatly raises ATK is +70% and (i think, i'm not sure since there is no card with both of received and performed) received and performed are not added but multiplied.)

SA (No boost, 1st SA) : 17852*4.4*2.5*1.5*1.5*(5.8+0.7) = 2.871.941 (Oh shit, already that strong ?!)

SA (5 boost of one of them, 1st SA) : 17852*4.4*2.5*1.75*1.5*1.5*(5.8+0.7) = 5.025.896

SA (5 boost of both of them, 1st SA) : 17852*4.4*2.5*1.75*1.75*1.5*1.5*(5.8+0.7) = 8.795.318

SA (10 boost of one of them, 1st SA) : 17852*4.4*2.5*2.5*1.5*1.5*(5.8+0.7) = 7.179.851

SA (10 boost of both of them, 1st SA) : 17852*4.4*2.5*2.5*2.5*1.5*1.5*(5.8+0.7) = 17.949.628

SA (10 boost of both of them, 4th SA) : 17852*4.4*2.5*2.5*2.5*1.5*1.5*(5.8+0.7*4) = 23.748.739 (at this point, his passive boost (if he was unique) would be of 1462.5%.

I'm not really good with % but i'll do my best :P (Let's say he have full AA because he need the passive and he already have that 70% of crit)

Average damage per turn (Full boost of both + 4th SA) : ((23748739+23748739*1.9*0.7)/2)+(((2761481+2761481*1.9*0.7*0.4)/2)+(23748739+23748739*1.9*0.7*0.4)/2)/2 (i hate my life btw) = 37.820.695 (on a neutral enemy), 28.569.733 (on bad type, because of crits it doesn't change that much) and ((25819850*1.5+25819850*1.9*0.7)/2)+(((4832592*1.5+4832592*1.9*0.7*0.4)/2)+(25819850*1.5+25819850*1.9*0.7*0.4)/2)/2 = 52.106.528 (on good type)

This dude is really better with AA, with CC, he would only get to 28% more chance to crit instead od real 40%, and his damage per turn (on neutral) would be 33.984.445 which his less, 28.047.260 on bad and on good type it would be 43.403.168. Having 20% in both would give... Neutral : 39.568.934 (which is better !) Good : 53.909.858 Bad : 30.317.972

Guess the best is to put both... But you shouldn't forget that the SA give a boost too (which i forgot, fuck me but it would put them at equality i think), so the best might be 7 Crit and 13 AA i think...

DEF : 9621*4.4*2.5 = 105.831

Overall, really good card right here, can both defende and attack (but most importantly attack xP)

For example, if you want to maximise the damage on this card, you could play it on the Immortal Zamasu stage and try to calc how much damage he could do.

Here's his power after 21 turns or basically 11 SA, with guaranteed crit, good type advantage, Thales AGI support and Goku SSJ3 GT support, Nuke, Dokkan Mode.

FULL HATE SA : 17852*(1+0.66*23)*3.23*2.5*2.5*1.5*1.5*(5.8+0.7*11+0.75)*1.9*1.5 (here his passive would be +1918%) = 532.831.851

FULL HATE NORMAL (Not Dokkan tho) : 17852*(1+0.66*23)*3.23*2.5*2.5*1.5*1.5*(1+0.7*11)*1.75*1.9 = 379.525.845

Not bad i think :D